City Libraries, City of Gold Coast

The videogame industry does not exist, why we should think beyond commercial game production, Brendan Keogh

Label
The videogame industry does not exist, why we should think beyond commercial game production, Brendan Keogh
Language
eng
Bibliography note
Includes bibliographical references and index
Index
index present
Literary Form
non fiction
Main title
The videogame industry does not exist
Nature of contents
bibliography
Responsibility statement
Brendan Keogh
Sub title
why we should think beyond commercial game production
Summary
"Through a series of over 160 interviews, Keogh provides unprecedented access into the lives of game producers, exposing the limits of the concept of the "videogame industry" and challenging core assumptions in videogame research around creativity, professionalism, labor, diversity, education, and community"--, Provided by publisher
Table Of Contents
Introduction -- From videogame Industry to videogame fields -- Videogame production in Australia -- Getting by in the videogame gig economy -- Enrolling students into the field -- Embedding gamemaking skills -- Scenes and communities -- From videogame field to videogame industries -- Conclusion
Classification
Content

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