City Libraries, City of Gold Coast

The enigma game, Elizabeth Wein

Label
The enigma game, Elizabeth Wein
Language
eng
Index
no index present
Literary Form
fiction
Main title
The enigma game
Responsibility statement
Elizabeth Wein
Summary
1940. Facing a seemingly endless war, 15-year-old Louisa Adair wants to fight back, make a difference, do something, anything to escape the Blitz and the ghosts of her parents, who were killed by enemy actions. But when she accepts a position caring for an elderly German woman in the small village of Windyedge, Scotland, it hardly seems like a meaningful contribution. Still, the war feels closer than ever in Windyedge, where Ellen McEwen, a volunteer driver at the local Royal Air Force base and Jamie Beaufort-Stuart, a flight leader for the 648 Squadron, are facing a barrage of unbreakable code and enemy attacks they can't anticipate. Their paths converge when a German pilot lands in Windyedge under mysterious circumstances and plants a key that leads Louisa to an unparalleled discovery: an Enigma machine that translates German code. Louisa, Ellen and Jamie must work together to unravel a puzzle that could turn the tide of the war but doing so will put them directly in the crosshairs of the enemy
Target audience
adolescent
Content