City Libraries, City of Gold Coast
Virtual reality + Social aspects
Type
http://bibfra.me/vocab/lite/Concept
Label
Virtual reality + Social aspects
Name
Virtual reality + Social aspects
Focus
Virtual reality + Social aspects
Sub focus
Social aspects
Virtual reality
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Incoming Resources
Subject of
15
Real virtuality, about the destruction and multiplication of world, Ulrich Gehmann, Martin Reiche (eds.) ; with a preface by Gerd Stern
The Warcraft civilization, social science in a virtual world, William Sims Bainbridge
My life as a night elf priest, an anthropological account of World of warcraft, Bonnie A. Nardi
Online belongings, fantasy, affect and web communities, Debra Ferreday
Online belongings, fantasy, affect and Web communities, Debra Ferreday
Virtualities, television, media art, and cyberculture, Margaret Morse
Virtual geographies, bodies, space, and relations, edited by Mike Crang, Phil Crang, and Jon May
Virtual reality, representations in contemporary media, Melanie Chan
Virtual reality, representations in contemporary media, Melanie Chan
The virtual, Rob Shields
Virtualities, television, media art, and cyberculture, Margaret Morse
The Oxford handbook of virtuality, edited by Mark Grimshaw
Experience on demand, what virtual reality is, how it works, and what it can do, Jeremy Bailenson
Emerging ethical issues of life in virtual worlds, edited by Charles Wankel and Shaun Malleck
Designing virtual worlds, Richard A Bartle
Outgoing Resources
Focus
1
Virtual reality + Social aspects
Sub focus
2
Social aspects
Virtual reality
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