Incoming Resources
- Fundamentals of three-dimensional computer graphics, Alan Watt
- Multiresolution Image Shape Description, by John M. Gauch
- Designing data visualizations, Noah Iliinsky and Julie Steele
- Computer graphics, a survey of current techniques and applications, John Lewell
- Tinkercad, by Shaun C. Bryant
- Design, animate, and create with computer graphics, Max Wainewright
- Programming interactivity, Joshua Noble
- Hypergraphics, visualizing complex relationships in art, science, and technology, edited by David W. Brisson
- Biologically-inspired computing for the arts, scientific data through graphics, [edited by] Anna Ursyn
- The Macdesigner's handbook, Alastair Campbell
- Make: getting started with p5.js, making interactive graphics in JavaScript and processing, Lauren McCarthy, Ben Fry, Casey Reas
- Computer graphics, an introduction to the mathematics and geometry, M.E. Mortenson
- The visualization quest, a history of computer animation, Valliere Richard Auzenne
- Prototyping augmented reality, Tony Mullen
- Curves and surfaces for computer graphics, David Salomon
- Infographic design in media, Wang Kai
- Beautiful visualization, edited by Julie Steele and Noah Iliinsky
- Introduction to imaging, issues in constructing an image database, Howard Besser, Jennifer Trant
- Programming interactivity, Joshua Noble
- Graphics shaders, theory and practice, Mike Bailey and Steve Cunningham
- Image and video-based artistic stylisation, edited by Paul Rosin and John Collomosse
- Transactions on Computational Science XXXVII, Special Issue on Computer Graphics, edited by Marina L. Gavrilova, C. J. Kenneth Tan, Jian Chang, Nadia Magnenat Thalmann
- Creating great Web graphics, by Laurie McCanna
- Cascading style sheets complete, David D. Busch and J.W. Olsen
- Fundamentals of computer graphics, Peter Shirley and Steve Marschner ; with Michael Ashikhmin ... [et al.]
- Digital modeling of material appearance, Julie Dorsey, Holly Rushmeier, Francis Sillion
- Designing data visualizations, Noah Iliinsky and Julie Steele
- JPEG2000, image compression fundamentals, standards and practice, David S. Taubman, Michael W. Marcellin
- Computer graphics, principles and practice, John F. Hughes and 6 others
- Programming interactivity, a designer's guide to processing, Arduino, and openFrameworks, Joshua Noble
- The functional art, an introduction to information graphics and visualization, Alberto Cairo
- The conquest of form, computer art by William Latham
- Introduction to computer graphics, James D. Foley ... [et al.]
- Programming interactivity, a designer's guide to processing, Arduino, and OpenFrameworks : design, create, develop, interact, by Joshua Noble
- Cool infographics, effective communication with data visualization and design, Randy Krum
- 3D math primer for graphics and game development, Fletcher Dunn and Ian Parberry
- Multimedia graphics, edited by Willem Velthoven ; preface by Neville Brody
- Fundamentals of computer graphics, Peter Shirley ; with Michael Ashikhmin ... [et. al.]
- Biologically-inspired computing for the arts, scientific data through graphics, Anna Ursyn, Editor
- 3D math primer for graphics and game development, Fletcher Dunn, Ian Parberry
- Digital mantras, languages of abstract and virtual worlds, Steven R. Holtzman
- Processing 2, creative programming cookbook, Jan Vantomme
- Digital design of nature, computer generated plants and organics, Oliver Deussen, Bernd Lintermann ; [translated from the German by Anna Dowden-Williams]
- Processing 2, creative coding hotshot, Nikolaus Gradwohl
- Computer graphics companion, edited by Jeffrey J. McConnell ... [et al.]
- Designing the future, the computer transformation of reality, Robin Baker
- Soft computing, art and design, Brian Reffin Smith
- Mudbox 2013 cookbook, Jeremy Roland ; contributions by Sagar Patel
- Computer graphics, visual proceedings : annual conference series, 1993, Thomas E. Linehan, editor ; Ann Redelfs, technical editor
- Principles of digital image synthesis, Andrew S. Glassner