City Libraries, City of Gold Coast

Great games, Clive Gifford

Label
Great games, Clive Gifford
Language
eng
Bibliography note
Includes bibliographical references and index
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Great games
Nature of contents
bibliography
Responsibility statement
Clive Gifford
Summary
"This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process."--
Table Of Contents
Fun on the screen -- Early computer games -- Types of game -- Storyboards and scripts -- Game assets -- Game characters -- The game world -- Game rules and features -- Coding games -- Decision time! -- Controlling games -- Keeping score -- Testing and launching
Target audience
juvenile
Classification

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