City Libraries, City of Gold Coast

Chess for dummies, by James Eade

Label
Chess for dummies, by James Eade
Language
eng
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Chess for dummies
Oclc number
751789922
Responsibility statement
by James Eade
Table Of Contents
Machine generated contents note: About This Book -- Conventions Used in This Book -- What You're Not to Read -- Foolish Assumptions -- How This Book Is Organized -- pt. I Laying the Groundwork for Champion Chess -- pt. II Gaining Chess Know-How -- pt. III Game Time: Putting Your Chess Foot Forward -- pt. IV Getting into Advanced Action -- pt. V The Part of Tens -- pt. VI Appendixes -- Icons Used in This Book -- Where to Go from Here -- pt. I Laying the Groundwork for Champion Chess -- ch. 1 Tackling Chess Basics -- Chesstacular! Understanding the Basics of the Game -- The underlying concepts -- The finer points of the game -- Three parts that make a whole -- Different ways to get your game on -- Chessboard Chatter: Bringing Home a Board and Chess Set -- Finding the right board and set -- Getting up close and personal with your board -- Piecemeal: Putting the Pieces on the Board -- ch. 2 Getting to Know the Pieces and Their Powers -- Acting Like a Chariot: The Rook --Contents note continued: Showing Off Slender Curves: The Bishop -- Flaunting Her Power: The Queen -- Moving One Square at a Time: The King -- Galloping in an L-Formation: The Knight -- Scooting Around as the Army's Runt: The Pawn -- ch. 3 Exploring the Elements of Chess -- Hogging the Board: Space -- Avoiding that cramped feeling -- Gaining control -- Employing space strategies from the get-go -- Considering the laws of space -- Getting the Most Bang for Your Buck: Material -- Valuing your pawns and pieces -- Adopting material strategies -- Positioning Pieces in Good Time: Development -- Gaining a tempo -- Making a gambit (maybe) -- Protecting the Head Honcho: King Safety -- Working Together: Pawn Structure -- Two at a time: Pawn duos -- Promote the little guys: Passed pawns -- Mobility is key: Isolated pawns -- Left behind on open files: Backward pawns -- On the verge of backward: Hanging pawns -- In front of a pawn sibling: Doubled pawns -- Lines in the sand: Pawn chains --Contents note continued: All together now: Pawn tips for the road -- ch. 4 Going after the King: Check, Stalemate, and Checkmate -- Check `Em Out': Attacking the Enemy King -- Stuck in a Rut: Stalemate -- No Escape for Ye King: Checkmate -- Cutting off squares with the king and the queen -- Checkmating with the king and the rook -- ch. 5 Making a Few Special Moves -- Capturing a Pawn at Your Side: En Passant -- Boosting Your Pawns' Powers: Promotion -- Guarding Your King and Putting a Rook in Motion: Castling -- ch. 6 Got Notation? Reading and Writing about Chess -- Keeping Track of the Pieces -- Writing the Moves of a Game -- Describing a typical opening -- Indicating captures -- Noting an exchange and a castle -- Recording a pawn promotion -- Accounting for Ambiguities (Which Knight, for Pete's Sake?) -- Commenting on a Game after the Fact -- pt. II Gaining Chess Know-How -- ch. 7 Trying Out Tactics and Combinations in Hand-to-Hand Combat -- Knowing Your Tactical Game Plan --Contents note continued: Bullying two guys at once: The fork -- Going after the bodyguard: The pin -- Forcing your opponent to move it or lose it: The skewer -- Stealing the show: The discovered attack -- Making the king sweat: The discovered check and the double check -- Combining Moves to Speed Your Progress -- Sacrificing a piece to clear a path -- Luring your opponent with a decoy -- Deflecting your opponent's piece off a key square -- Destroying the guard -- Overloading one piece to make another piece vulnerable -- ch. 8 Sacrifices: Understanding When It's Better to Give than to Receive -- Sacrificing for an Edge in Development: The Gambit -- Setting Up an Attack on the Enemy King: The Classic Bishop Sacrifice -- Immediate Gratification: The Temporary Sacrifice -- A Strategic Move for the Patient: The Permanent Sacrifice -- ch. 9 Building Pattern Recognition -- Analyzing Chess Positions and Looking Ahead -- Picking Up on Pawn Formations --Contents note continued: The French Defense and pawn chains -- Typical pawn formations after the French Defense -- Eyeing Endgame Patterns -- Transferring the rook -- Building a bridge -- ch. 10 Recognizing Advanced Pawn Formations -- Exploring the Powers of Pawn Formations -- Restricting your opponent's mobility -- Playing up your strengths and minimizing your weaknesses -- Involving the Bishop with the Fianchetto -- Looking at the fianchetto's strengths -- Watching out for the fianchetto's weaknesses -- Varying the Sicilian with the Dragon -- Clawing your way through the Dragon's pros -- Getting past the Dragon's drawbacks -- Exercising Your Pawns' Flexibility with the Scheveningen -- Assessing the advantages -- Looking at the downside -- Building the Stonewall -- Relying on the Stonewall's strengths -- Coping with the Stonewall's weaknesses -- Matching Color to Center Squares with the Closed English -- Eyeing the benefits -- Coming to terms with the pitfalls --Contents note continued: Winging It with the Nimzo-Botvinnik -- Discovering the advantages -- Weeding out the weaknesses -- ch. 11 Mastering Mating Patterns -- Trapping the King: Back-Rank Mates -- Pairing the Heavy and the Light: Queen and Pawn Mates -- A simple queen and pawn mate -- A complicated queen and pawn mate -- Complementing Each Other Perfectly: Queen and Knight Mates -- Beginning with a basic queen and knight mate -- Surveying the smothered mate -- Creating a Steamroller: Bishop and Rook Mates -- pt. III Game Time: Putting Your Chess Foot Forward -- ch. 12 Selecting Your Strategy: The Principles of Play -- Examining Different Types of Games and Choosing Which Type Is Right for You -- Aiming for the Center -- Starting the game with center pawns -- Developing the knights and bishops -- Looking for control of the center -- Understanding initiative, positional advantage, and what happens next -- Exchanging Pieces -- Controlling Key Squares to Lock Up an Advantage --Contents note continued: Holding Back Pawns with a Blockade -- ch. 13 Coming on Strong in the Opening -- Developing Your Pieces -- Controlling the center as efficiently as possible -- Watching your opponent -- Following basic development principles -- Attacking Your Opponent's Pieces -- Perusing Some Possibilities for First Moves -- Taking note of two good first moves -- Surveying some not-as-good first moves -- Figuring out the fianchetto as a first move -- Exploring Common Chess Openings -- A popular double king pawn opening: The Ruy Lopez (the Spanish Game) -- Different strokes: Other black replies to white's first move of the king's pawn -- Ladies first: Double queen pawn openings -- Going back in time: Indian Defenses -- ch. 14 Making Headway during the Middlegame -- Formulating a Middlegame Plan -- Evaluating the position -- Taking advantage of the pawn structure -- Looking for ways to use a minority attack -- Attacking during the Middlegame --Contents note continued: Watching out for and defending against certain types of attacks -- Keeping some basic principles in mind -- ch. 15 Exiting with Style in the Endgame -- Putting the Endgame into Perspective -- Getting a Handle on the General Winning Endgame Strategy -- The Geometry of the Chessboard -- Typical Stories: Pawn and King Endings -- When a pawn and the enemy king race to the queening square -- When the kings face off: Opposition -- When you can whittle down the material: Simplification -- When each side has more than one pawn -- The Oh-So-Common Tricksters: Rook Endings -- Bishops and Knights: Minor Piece Endings -- Medieval times, chess-style: Knight versus knight -- Survival of the fittest: Knight versus bishop -- A religious battle: Bishop versus bishop -- pt. IV Getting into Advanced Action -- ch. 16 Playing in Competition -- Practice Makes Perfect: Joining a Club First -- Breaking Down U.S. Tournament Basics -- Finding tournaments -- Watching your time --Contents note continued: Earning ratings -- Familiarizing yourself with the types of tournaments -- Exploring Tournament Chess around the World -- Miss (or Mister) Manners: Tournament Etiquette -- Calling your loss -- Offering a draw -- Being careful what you touch -- Straightening your pieces -- Saving snacks for later -- Going the Distance: Correspondence Chess -- ch. 17 Hitting the Net with Computer Chess -- Building a Better Player: A Brief History of Computer Chess -- Developing a suitable approach -- Looking at landmarks in development -- A (Down) Load of Information: General Chess Websites -- Schooling Yourself: Electronic Chess Instruction -- All in One Spot: Chess Databases -- The Little Engines that Could: Chess-Playing Computer Programs -- What a Site: Playing Chess Online -- pt. V The Part of Tens -- ch. 18 The Ten Most Famous Chess Games of All Time -- Before You Begin: Understanding the Games -- Adolf Anderssen versus Lionel Kieseritzky: The Immortal Game --Contents note continued: Adolf Anderssen versus J. Dufresne: The Evergreen Game -- Paul Morphy versus Duke Karl of Braunschweig and Count Isouard -- Wilhelm Steinitz versus Kurt Von Bardeleben -- Georg Rotlewi versus Akiba Rubinstein: Rubinstein's Immortal Game -- Stepan Levitsky versus Frank Marshall -- Emanuel Lasker versus Jose Raul Capablanca -- Donald Byrne versus Robert J. Fischer: The Game of the Century -- Deep Blue versus Garry Kasparov -- Garry Kasparov versus the World -- ch. 19 The Ten Best Players of All Time (and a Few Others) -- Garry Kasparov (1963-), Russia -- Anatoly Karpov (1951-), Russia -- Jose Raul Capablanca (1888-1942), Cuba -- Robert James Fischer (1943-2008), United States -- Paul Morphy (1837-1884), United States -- Emanuel Lasker (1868-1941), Germany -- Wilhelm Steinitz (1836-1900), Austria -- Alexander Alekhine (1892-1946), Russia -- Mikhail Botvinnik (1911-1995), Russia -- Mikhail Tal (1936-1992), Latvia -- Honorable Mentions --Contents note continued: The Strongest Players Never to Be World Champion -- pt. VI Appendix -- Appendix A A Glossary of Chess -- Appendix B Chess Resources -- Chess Books for Beginners -- Chess Equipment -- Informative Internet Resources -- U.S. Places to See and Games to Play
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