Computer simulation
Label
Computer simulation
Name
Computer simulation
Focus
Actions
Incoming Resources
- Subject of15
- The nature of code, by Daniel Shiffman ; editor, Shannon Fry ; illustrations, Zannah Marsh
- Simulating innovation, computer-based tools for rethinking innovation, Christopher Watts and Nigel Gilbert
- Automate this, how algorithms came to rule our world, Christopher Steiner
- Computational creativity research, towards creative machines, edited by Tarek R. Besold, Marco Schorlemmer, Alan Smaill
- Digital representations of the real world, how to capture, model, and render visual reality, edited by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt
- The simulation of surveillance, hypercontrol in telematic societies, William Bogard
- Multi-agent systems, simulation and applications, edited by Adelinde M. Uhrmacher, Danny Weyns
- Neural networks for modelling and control of dynamic systems, a practitioner's handbook, M. Nørgaard ... [et al.]
- Virtualities and realities, new experiences, art and ecologies in immersive environments, edited by Rasa Smite and Raitis Smits
- Agent-based models, Nigel Gilbert
- Digital representations of the real world, how to capture, model, and render visual reality, edited by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt
- Algorithms to live by, the computer science of human decisions, Brian Christian and Tom Griffiths
- Simulation, Roger J. Brooks, Stewart Robinson. Inventory control / Colin Lewis
- The animatic apparatus, animation, vitality, and the futures of the image, Deborah Levitt
- Tactical media, Rita Raley
- Simulation and its discontents, Sherry Turkle ; with additional essays by William J. Clancey ... [et al.]
Outgoing Resources
- Focus1